Renderman vs Mental Ray

I’ve had the opportunity to work with Pixar’s Renderman For Maya lately. What a kick! I love this renderer for many reasons: deep shadows, motion blur, sub-pixel rendering of subDs, NURBS and displacements, and rendering stability and speed. I compared an animation I did in Maya using RealFLow and Mental Ray to the same animation I rendered in Renderman. The conversion process was minimal, but the difference in rendering speed and quaility is amazing. The only bummer? Cost. Renderman is just really expensive.

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